Jogos na web e o ensino da história da arte
DOI:
https://doi.org/10.11606/issn.2316-9125.v10i1p15-21Keywords:
art teaching, Internet, games, information flow, critical gestures, poetics of experimentation.Abstract
This article highlights some issues that appeared along an educative action that integrated Visual Art History teaching in the Internet with Web games. Some of them are: in which context are current online games situated? Is the Internet an appropriate space to teach all styles and periods of Visual Art History? Is it possible to teach Visual Art History using these games? To approach these issues, this article analyzes some proposals in the form of games presented in museums, galleries, and art and education associations websites. It builds its analysis based not only on some authors in the areas of Communication, Sociology, History and Art teaching, but also on testimonies, on works of Internet artists and on the dynamic displacement that occurs among artistic product, media, receptor and artist.
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